Changelog

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What has changed in Titans of Time, newest first. Want to suggest a feature or report a bug? Join the Discord!

November 2, 2026: Another Big Update! 🩸

🩸 Blood Temple

The Blood Temple (level 150+) lies under the Blood Lands, home of the Red Covenant, Cruorath's blood cult.

  • Light the four cult lamps to open the stairs down. No key needed.
  • Artemis in the Blood Lands has a six-quest chain for it.
  • Three bosses: High Inquisitor Vaelor, the Gorged One and Magis, the Great Blood Lord. They drop level 175 gear, and Magis a rare purple weapon.
  • Regular monsters can drop rare recipes: Sanguine Elixir, Covenant Heartblood and Blood Pudding.

πŸ”₯ New world boss: Malgaroth

Malgaroth, the Warden of the Damned (level 225, Hellish Wastes) is the hardest world boss yet. Bring healers! He drops his own level 225 gear.

πŸ›‘οΈ Gear

  • All Hell Pit gear is now level 225, including copies you already own.
  • Abaddon the Destroyer drops level 300 gear, a rare purple weapon and a 1 in 1000 legendary weapon for each role.
  • 47 new rare items from temple bosses and elites that never dropped gear before.
  • Temple and world boss gear is now Bind on Equip, so you can trade it until someone wears it. Quest rewards stay soulbound.
  • World boss loot: you can Need an item if your level is between half and double its level. Otherwise Greed.
  • Immortals gear now grows with you up to level 300.

πŸŒ€ Portals & Graphics

  • Portals are now glowing wormholes. In Sky Sanctuary, walk to the middle of the platform to go through.
  • New Shadows setting in Settings > Video. Shadows are faster, steadier and cover whole zones.

🎣 Fishing & Cooking

  • Fishing spots are always in reach of land, and temples have 3 spots each.
  • The Great Whale returns 2 hours after the last one, and every reeler gets a Whale Trophy.
  • Perfect whaling pays double and gives the Golden Whale sail emblem.
  • Well Fed dishes can be eaten again once their cooldown is up.

πŸ”Š Sounds, VR & Interface

  • New weapon hit sounds, timed to the blow. Every volume slider has a mute button.
  • VR: steadier pointer, faster UI and a new Turn Speed setting.
  • 🎁 Gifts! Send any store package to a friend, with a note.
  • Wiki links in chat show the page name.

βš”οΈ Combat & Classes

  • You leave combat 6 seconds after a fight. Healing and buffing no longer put you in combat.
  • Bosses warn you before they reset from being pulled too far.
  • The PvP XP bonus only applies where players could attack you.
  • Duels work again!
  • Philosopher: Deep Thought is now a proc: each damage spell has a 2% chance per rank to make your next one free.
  • Druid: Cat and Bear Form convert half your Intellect (was a quarter), and you no longer get stuck in form.

πŸ› οΈ Fixes

  • Fixes for the Blood Chamber, walking through walls, Sky Sanctuary gates, the Hallengard tavern door, The Crypt's stairs, monsters stuck at 0 health and more.

October 31, 2026

🩸 New dungeon: Blood Temple

The Blood Temple, a new dungeon, has opened in the Blood Lands.

October 29, 2026: Huge Update! πŸŽ‰

πŸ‰ World Bosses

Four world bosses now roam the open world. Chat warns you 10, 5 and 2 minutes before one spawns, and each returns 2 days after it dies.

How the fights work

  • 10 hits or heals gets you credit, at any level. XP is double a normal kill for your level.
  • Each boss drops its own gear, with a rare purple weapon.
  • You can roll from anywhere in the zone, even dead. More than 50% above an item's level? You can only Greed it.
  • PvP is off in a boss's zone from the first warning until a while after it dies. Duels still work.
  • In a raid area you can heal and buff anyone.

🎣 Fishing, Cooking & Alchemy

  • Fishing is a new game: sparkles on the water show the fish, and once one bites you reel it in by keeping the needle in the green. A perfect reel doubles what you get.
  • New Fishing Log, and rare fish in every level range, from the Golden Koi (10) to the Phoenix Koi (200).
  • πŸ‹ The Great Whale swims The Undying Sea. It takes at least two players reeling together.
  • Fish in every area with water and herbs in every area with monsters, temples included. Every herb can be traded, sent, auctioned and vaulted.
  • Cooking and Alchemy recipes every 5 levels up to 200.
  • Hall of Fame tabs for every profession, and Biggest Catches.

β›΅ Ships

  • Six ships at the marina, from the Rowboat ($500) to the War Vessel ($1,000,000). Bigger ships get more hull, supplies, speed, upgrade slots and cannons.
  • Trading a ship in pays 90% of what you paid for it.
  • Put your legion banner or profile picture on your sail from the Ship window.
  • The marina only charges for the hull and supplies you're missing.
  • Invasion!!! (Randi Marsh) is fixed.

πŸ”Š Sounds

  • New footsteps that match the ground, day and night soundscapes for every zone and temple, and real weapon hits.
  • New Audio tab in Settings with Music, Ambient, FX and Footsteps sliders.

πŸ₯½ VR, Chat & Interface

  • VR is back! Got a headset? A VR button shows up next to fullscreen. Works in Chrome or Edge on PC and in the Quest's own browser. The new VR tab in Settings explains the controls.
  • /say is here: type /s or /say, or use the new Say tab. Players near you see it in chat and in a bubble over your head.
  • A microphone button next to Send turns your speech into text (Chrome and Edge).
  • Lines sent too fast wait in your chat bar, and new accounts post in General a bit slower. General and whispers may get limited to leveled or verified accounts, so verify your email (Unlock Chat).
  • Buffs and debuffs show their time left on the icon.
  • New mouse cursors for enemies, NPCs, loot, gathering and fishing.
  • Click the name or health bar over someone's head to target them.

βš”οΈ Combat

  • Area attacks hit up to 10 enemies (was 5), nearest first. Past 5 targets the damage spreads out: 8 targets take 79% each, 10 take 71%.
  • Spells are learned automatically and for free when you level up or pick a talent. A new rank takes the old rank's spot on your bars.
  • Channels (Life Steal, Penance, Serenity, Ancient Ritual) cost mana per tick, and a hit knocks 1 second off instead of ending them.
  • Mana regen pauses for 5 seconds after you cast something that costs mana and is full the rest of the time, in combat too.
  • PvP level gap: you can't attack a player half your level or less (or level 20 and under once you're 50+), unless they attacked you, or healed or buffed someone fighting you, in the last 5 minutes.
  • Monsters reset when left alone long enough or pulled too far from home.
  • Titan: Warrior's Swiftness is now a party buff.
  • Philosopher: Mind Bomb now stuns for 2 ticks.
  • Hellfire set: Immolation now hits for 8% of the target's max health (was 5%).

πŸŽ’ Loot, Quests & Temples

  • Party loot nobody picks up within 3 minutes now goes to whoever it would have gone to, and gold is split evenly.
  • Need is only offered on items you can equip. Loot All (L) never rolls for you.
  • The quest window and tracker tell you who and where to turn a quest in, when that's a different NPC.
  • You can start up to 5 new runs of each temple per hour. Going back into a run you already started is free.
  • Reset Temple waits until nobody is inside. The Crypt's wings and lower level reset together, and resetting Sky Sanctuary resets Hidden Realm too.

October 26, 2026

⌨️ New Key Bindings

Open Settings (the βš™οΈ gear button) and pick the new Controls tab. Your old keys carry over.

  • Almost everything can be bound: movement, all 10 ability and item slots, bar pages, targeting, camera, loot and windows.
  • Two keys for every action, with Shift, Ctrl or Alt, your middle and side mouse buttons, or the mouse wheel.
  • Items are on Shift + 1-0 by default. Page Up / Page Down zoom and End resets the camera.
  • Act on Key Press (on by default) fires your abilities the moment you press the key.
  • Window keys open and close: press the same key again to close it.
  • Your action bars show the key bound to each slot.
  • New Invert Mouse Y Axis option.

✨ New Spell Effects

  • Every spell has a new look: the cast, the projectile, the hit, area spells and damage or healing over time.
  • Area spells draw a ring on the ground that shows exactly how far they reach.
  • Area attacks like Blade Storm now show their effect even when nothing is in range, and they now cost rage or mana like any other cast.
  • New level up effect.
  • Need it lighter? There's a new Particle Quality option in Settings > Video.