Classes
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Overview › Classes Every class, with how many of its spells and talents are recorded.
| Class | Spells | Talents |
|---|---|---|
| 8 | 14 | |
| 11 | 14 | |
| 9 | 14 | |
| 9 | 14 | |
| 20 | 14 |
Stats
What training each stat gives each class.
| Stat | Assassin | Titan | Priest | Philosopher | Druid |
|---|---|---|---|---|---|
| Stamina | Health Increase Rage Increase |
Health Increase Rage Increase |
Health Increase | Health Increase | Health Increase |
| Strength | Physical Damage | Physical Damage Chance to block with shield |
Physical Damage | Physical Damage | Physical Damage |
| Intellect | Magic Damage Rage Cost Reduction |
Magic Damage Rage Cost Reduction |
Magic Damage Mana Increase |
Magic Damage Mana Increase |
Magic Damage Mana Increase |
| Agility | Physical Crit Chance Dodge Melee Attack |
Physical Crit Chance Dodge Melee Attack |
Physical Crit Chance Dodge Melee Attack |
Physical Crit Chance Dodge Melee Attack |
Physical Crit Chance Dodge Melee Attack |
| Spirit | Magic Crit Chance Healing Absorb Magical Attack Health regeneration every 5 seconds while out of combat. Rage regeneration every 5 seconds. Halfed when in combat. |
Magic Crit Chance Healing Absorb Magical Attack Health regeneration every 5 seconds while out of combat. Rage regeneration every 5 seconds. Halfed when in combat. |
Magic Crit Chance Healing Absorb Magical Attack Health regeneration every 5 seconds while out of combat. Mana regeneration every 5 seconds. Halfed when in combat. |
Magic Crit Chance Healing Absorb Magical Attack Health regeneration every 5 seconds while out of combat. Mana regeneration every 5 seconds. Halfed when in combat. |
Magic Crit Chance Healing Absorb Magical Attack Health regeneration every 5 seconds while out of combat. Mana regeneration every 5 seconds. Halfed when in combat. |