Classes: Difference between revisions

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What training each stat gives each class.
What training each stat gives each class.
{| class="wikitable sortable"
{| class="wikitable sortable"
! Stat !! [[Assassin]] !! [[Priest]] !! [[Philosopher]] !! [[Druid]]
! Stat !! [[Assassin]] !! [[Titan]] !! [[Priest]] !! [[Philosopher]] !! [[Druid]]
|-
|-
| '''Stamina''' || Health Increase<br />Rage Increase || Health Increase || Health Increase || Health Increase
| '''Stamina''' || Health Increase<br />Rage Increase || Health Increase<br />Rage Increase || Health Increase || Health Increase || Health Increase
|-
|-
| '''Strength''' || Physical Damage || Physical Damage || Physical Damage || Physical Damage
| '''Strength''' || Physical Damage || Physical Damage<br />Chance to block with shield || Physical Damage || Physical Damage || Physical Damage
|-
|-
| '''Intellect''' || Magic Damage<br />Rage Cost Reduction || Magic Damage<br />Mana Increase || Magic Damage<br />Mana Increase || Magic Damage<br />Mana Increase
| '''Intellect''' || Magic Damage<br />Rage Cost Reduction || Magic Damage<br />Rage Cost Reduction || Magic Damage<br />Mana Increase || Magic Damage<br />Mana Increase || Magic Damage<br />Mana Increase
|-
|-
| '''Agility''' || Physical Crit Chance<br />Dodge Melee Attack || Physical Crit Chance<br />Dodge Melee Attack || Physical Crit Chance<br />Dodge Melee Attack || Physical Crit Chance<br />Dodge Melee Attack
| '''Agility''' || Physical Crit Chance<br />Dodge Melee Attack || Physical Crit Chance<br />Dodge Melee Attack || Physical Crit Chance<br />Dodge Melee Attack || Physical Crit Chance<br />Dodge Melee Attack || Physical Crit Chance<br />Dodge Melee Attack
|-
|-
| '''Spirit''' || Magic Crit Chance<br />Healing<br />Absorb Magical Attack<br />Health regeneration every 5 seconds while out of combat.<br />Rage regeneration every 5 seconds. Halfed when in combat. || Magic Crit Chance<br />Healing<br />Absorb Magical Attack<br />Health regeneration every 5 seconds while out of combat.<br />Mana regeneration every 5 seconds. Halfed when in combat. || Magic Crit Chance<br />Healing<br />Absorb Magical Attack<br />Health regeneration every 5 seconds while out of combat.<br />Mana regeneration every 5 seconds. Halfed when in combat. || Magic Crit Chance<br />Healing<br />Absorb Magical Attack<br />Health regeneration every 5 seconds while out of combat.<br />Mana regeneration every 5 seconds. Halfed when in combat.
| '''Spirit''' || Magic Crit Chance<br />Healing<br />Absorb Magical Attack<br />Health regeneration every 5 seconds while out of combat.<br />Rage regeneration every 5 seconds. Halfed when in combat. || Magic Crit Chance<br />Healing<br />Absorb Magical Attack<br />Health regeneration every 5 seconds while out of combat.<br />Rage regeneration every 5 seconds. Halfed when in combat. || Magic Crit Chance<br />Healing<br />Absorb Magical Attack<br />Health regeneration every 5 seconds while out of combat.<br />Mana regeneration every 5 seconds. Halfed when in combat. || Magic Crit Chance<br />Healing<br />Absorb Magical Attack<br />Health regeneration every 5 seconds while out of combat.<br />Mana regeneration every 5 seconds. Halfed when in combat. || Magic Crit Chance<br />Healing<br />Absorb Magical Attack<br />Health regeneration every 5 seconds while out of combat.<br />Mana regeneration every 5 seconds. Halfed when in combat.
|}
|}

Latest revision as of 14:38, 31 October 2026

Overview › Classes Every class, with how many of its spells and talents are recorded.

Class Spells Talents
Assassin 8 14
Titan 11 14
Priest 9 14
Philosopher 9 14
Druid 20 14

Stats

What training each stat gives each class.

Stat Assassin Titan Priest Philosopher Druid
Stamina Health Increase
Rage Increase
Health Increase
Rage Increase
Health Increase Health Increase Health Increase
Strength Physical Damage Physical Damage
Chance to block with shield
Physical Damage Physical Damage Physical Damage
Intellect Magic Damage
Rage Cost Reduction
Magic Damage
Rage Cost Reduction
Magic Damage
Mana Increase
Magic Damage
Mana Increase
Magic Damage
Mana Increase
Agility Physical Crit Chance
Dodge Melee Attack
Physical Crit Chance
Dodge Melee Attack
Physical Crit Chance
Dodge Melee Attack
Physical Crit Chance
Dodge Melee Attack
Physical Crit Chance
Dodge Melee Attack
Spirit Magic Crit Chance
Healing
Absorb Magical Attack
Health regeneration every 5 seconds while out of combat.
Rage regeneration every 5 seconds. Halfed when in combat.
Magic Crit Chance
Healing
Absorb Magical Attack
Health regeneration every 5 seconds while out of combat.
Rage regeneration every 5 seconds. Halfed when in combat.
Magic Crit Chance
Healing
Absorb Magical Attack
Health regeneration every 5 seconds while out of combat.
Mana regeneration every 5 seconds. Halfed when in combat.
Magic Crit Chance
Healing
Absorb Magical Attack
Health regeneration every 5 seconds while out of combat.
Mana regeneration every 5 seconds. Halfed when in combat.
Magic Crit Chance
Healing
Absorb Magical Attack
Health regeneration every 5 seconds while out of combat.
Mana regeneration every 5 seconds. Halfed when in combat.