Druid

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Description

A shapeshifter of nature. Prowl and pounce as a cat, stand firm as a bear, or call on the sun and moon to strike your foes and nature to heal your friends.

The Druid fights with mana and changes its shape: a caster and healer in human form, a hunter in Cat Form, a wall in Bear Form. Each form has its own spells.

How it plays

In human form it strikes with Natures Fury, Lunar Strike (damage at once and over time) and Sol Strike, which hits up to ten enemies, and heals with Natures Grace, Regrow (at once and over time) and Infusion (over 10 seconds). Ancient Ritual heals the allies around it and Serenity restores their mana or rage, both channelled. Spirit of the Woods raises the strength, stamina, intellect, agility and spirit of the allies around it by 10% for 30 minutes: keep it up.

In Cat Form half of its Intellect becomes Strength. Big Scratch tears at one enemy, Big Swipe hits up to ten, and Eye of the Tiger raises its strength by 20% for a while. Prowl hides it; from hiding, Pounce lowers the target's armour and makes it bleed.

In Bear Form its armour rises by 350% and half of its Intellect becomes Stamina. Charge rushes a target from up to 12 spaces, Bash stuns it, and Beastly Roar lowers the strength, stamina, intellect, agility and spirit of the enemies around it by 10%.

What to train

Intellect above all: magic damage and mana in human form, and half of it becomes Strength in Cat Form and Stamina in Bear Form. Spirit for healing and mana regeneration; Strength for the cat's physical damage and Stamina for health.

Talents

One tree is for the caster and healer: Improved Intellect, faster Natures Fury and Natures Grace, a stronger Spirit of the Woods, Improved Lunar Strike and after it Improved Sol Strike (a chance to stun), and Hunters Dream, cheaper damage spells in every form. The other is for the cat and the bear: Ferocity (up to 15% more physical damage in both forms) and after it Alpha Predator, Improved Strength, Feline Swiftness (speed and dodge), Thick Skin (armour), Shredding (critical strikes on bleeding enemies, which Pounce makes) and Ursa Major, which heals the bear on every Charge.

Overview › Classes › Druid

Stats

What training each stat gives a Druid. How much grows with the stat; the game's training window shows it for your own character.

Stat Gives
Stamina Health Increase
Strength Physical Damage
Intellect Magic Damage
Mana Increase
Agility Physical Crit Chance
Dodge Melee Attack
Spirit Magic Crit Chance
Healing
Absorb Magical Attack
Health regeneration every 5 seconds while out of combat.
Mana regeneration every 5 seconds. Halfed when in combat.

Spells

Every spell of the class as its spellbook lists it, with the level it is learned at. New spells and ranks are learned automatically on reaching their level. A number that grows with each rank, such as damage or cost, reads X: the spellbook in the game shows it for each rank and for your own character. The spellbook lists the spells of the form one is in, so each form has its own table; a spell of several forms is in each.

Human form

Spell Level Type Cast time Cooldown Range Effect
Melee - Physical Instant 1 second 1 Space Basic melee attack dealing X damage. Costs no mana.
Lunar Strike - Magical Instant (instant + over time) 1 second 8 Spaces Harness the power of lunar light doing instant X and over time damage to your enemy. Costs X mana.
Sol Strike - Magical 1.5 seconds 8 seconds 8 Spaces Focus the power of the sun, blasting your enemies for X! Costs X mana. Hits up to 10 enemies; past 5, each takes less.
Natures Fury - Magical 2 seconds 2 seconds 8 Spaces Project the fury of nature at your enemy! Costs X mana and does X damage.
Infusion - Heal Instant (over time) 1 second 8 Spaces Nature's energy infuses your target with life, healing them for X over the next 10 seconds. Costs X mana.
Regrow - Heal 1.5 seconds (instant + over time) 3 seconds 8 Spaces The essence of life embibes your target with a burst of life, leaving an aura of healing energy healing for an instant X and then again over time. Costs X mana.
Ancient Ritual - Heal - 60 seconds 8 Spaces The peace and stillness of your homeland melts the stress and anxiety away from your nearby allies healing them for X. Costs X mana per channel tick. Each hit you take shortens the channel by 1 second.
Natures Grace - Heal 2 seconds 2 seconds 8 Spaces A sacred ritual handed down from the ages, healing your target for X and costs X mana.
Spirit of the Woods - Buff Instant (instant + over time) 1 second 8 Spaces The spirit of the woods is like an old good friend. Increases your surrounding allies strength, stamina, intellect, agility and spirit by 10% for 30 minutes.
Serenity - Buff - 120 seconds 8 Spaces The very air you breath glows with the power of your ancestors, restoring your surrounding allies mana or rage for an amount! Each hit you take shortens the channel by 1 second.
Cat Form - Shift 2 seconds (over time) 1 second - Transform into a powerful feline hunter with great strength and stealth! While in cat form, half of your Intellect becomes Strength.
Bear Form - Shift Instant (over time) 1 second - Transform into an unrelenting, armored beast, increasing your armor by 350%. While in bear form, half of your Intellect becomes Stamina.

Bear form

Spell Level Type Cast time Cooldown Range Effect
Melee - Physical Instant 1 second 1 Space Basic melee attack dealing X damage. Costs no mana.
Bash - Physical Instant 8 seconds 1 Space With overwhelming power, you bash your enemies face in with your gigantic bear paws, doing X and briefly stunning your enemy.
Charge - Physical Instant 10 seconds 12 Spaces You charge at your target, paralyzing them with fear and thrashing them for X damage. Costs X mana.
Beastly Roar - Buff Instant (instant + over time) 3 seconds 5 Spaces A fierce roar instilling panic in your surrounding enemes, reducing their strength, stamina, intellect, agility and spirit by 10%!

Cat form

Spell Level Type Cast time Cooldown Range Effect
Melee - Physical Instant 1 second 1 Space Basic melee attack dealing X damage. Costs no mana.
Big Scratch - Physical Instant 2 seconds 1 Space Tear your enemies flesh to ribbons! Does X damage and costs X mana.
Big Swipe - Physical Instant 8 seconds 1 Space You make large swiping attacks damaging your surrounding enemies for X. Costs X mana. Hits up to 10 enemies; past 5, each takes less.
Pounce - Physical Instant 12 seconds 8 Spaces Sneak up on your enemies and attack from the shadows! Lowers their armor by 10%, and physical attacks against them that cost mana or rage have a 50% chance to make them bleed. Does X instant and bleed damage. Costs X mana. Must be stealthed to use.
Prowl - Buff Instant 2 seconds - Turn nearly invisible hiding yourself from enemies.
Eye of the Tiger - Buff Instant (instant + over time) 30 seconds 1 Space Your feline senses overtake you as you burst into a fury, increasing your strength by 20% over the next 12 - 15 seconds.

Talents

Talents cost 1 Talent Point a piece; a character receives 1 Talent Point every 10 levels. A talent under an arrow requires the one above it learned first. Every point in a talent adds the same again: 2%/4%/6% is what one, two and three points give.

Tree 1
Improved Intellect
5 ranks
Increases total intellect by 1%/2%/3%/4%/5%.
Improved Natures Fury
5 ranks
Decreases the cast time of Natures Fury by 0.2/0.4/0.6/0.8/1 seconds.
Improved Natures Grace
5 ranks
Decreases the cast time of Natures Grace by 0.2/0.4/0.6/0.8/1 seconds.
Improved Spirit of the Woods
5 ranks
Increases the stat increase from your Spirit of the Woods spell by 1%/2%/3%/4%/5%.
Improved Lunar Strike
3 ranks
Increase the crtitical strike chance of your Lunar Strike spell by 10%/20%/30%.
Hunters Dream
3 ranks
Reduces mana costs of all damage causing spells in all forms by 5%/10%/15%.
▼
Improved Sol Strike
3 ranks
Chance to stun your enemy.
Tree 2
Feline Swiftness
3 ranks
Your movement speed is 5%/10%/15% faster and your chance to dodge is increased by 5%/10%/15%.
Ursa Major
3 ranks
Heal yourself for 4%/8%/12% of your health when you Charge!
Improved Strength
5 ranks
Increases total strength by 1%/2%/3%/4%/5%.
Thick Skin
3 ranks
Increase armor by 5%/10%/15% in all forms.
Ferocity
5 ranks
The damage done by your physical attacks in Cat and Bear form are increased by 3%/6%/9%/12%/15%.
Shredding
3 ranks
Increases critical strike chance by 4%/8%/12% with physical attacks against bleeding enemies.
▼
Alpha Predator
3 ranks
Increases stamina in bear form and strength in cat form by 5%/10%/15%.