Data:Philosopher

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Revision as of 14:25, 31 October 2026 by VinceG (talk | contribs) (Created page with "Overview › Classes › Philosopher 48px|link= == Stats == What training each stat gives a Philosopher. How much grows with the stat; the game's training window shows it for your own character. {| class="wikitable sortable" ! Stat !! Gives |- | '''Stamina''' || Health Increase |- | '''Strength''' || Physical Damage |- | '''Intellect''' || Magic Damage<br />Mana Increase |- | '''Agility''' || Physical Crit Chance<br />Dodge Melee At...")
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Overview › Classes › Philosopher

Stats

What training each stat gives a Philosopher. How much grows with the stat; the game's training window shows it for your own character.

Stat Gives
Stamina Health Increase
Strength Physical Damage
Intellect Magic Damage
Mana Increase
Agility Physical Crit Chance
Dodge Melee Attack
Spirit Magic Crit Chance
Healing
Absorb Magical Attack
Health regeneration every 5 seconds while out of combat.
Mana regeneration every 5 seconds. Halfed when in combat.

Spells

Every spell of the class as its spellbook lists it, with the level it is learned at. New spells and ranks are learned automatically on reaching their level. A number that grows with each rank, such as damage or cost, reads X: the spellbook in the game shows it for each rank and for your own character.

Spell Level Type Cast time Cooldown Range Effect
Planetary Pain - Magical 1 second (instant + over time) 8 seconds 10 Spaces Damages up to 10 surrounding enemies for X instantly and again over the next 5 to 10 seconds. Costs X mana. Past 5 enemies, each takes less.
Life Steal - Magical - 5 seconds 10 Spaces Drains your enemies health by X every half second for 5 seconds and gives it to you, costing X mana per tick. Each hit you take shortens the channel by 1 second.
Mind Bomb - Magical Instant (over time) 20 seconds 10 Spaces Stuns your enemy briefly and does X per tick over 5 to 10 seconds, costing X mana.
Melee - Physical Instant 1 second 1 Space Basic melee attack dealing X damage. Costs no mana.
Mental Agony - Magical Instant (instant + over time) 5 seconds 8 Spaces Send pulses of pain through your opponents mind costing X mana and does X damage instantly and again over 5 to 10 seconds.
Cosmic Blast - Magical 1.5 seconds 2 seconds 10 Spaces Call upon the cosmos to blast your opponent costing X mana, dealing X damage.
Cosmic Energy - Heal 1 second (instant + over time) 3 seconds 8 Spaces Heals your target for X health instantly and again over the next 5 to 10 seconds and consuming X mana.
Supernova - Magical Instant 5 seconds 10 Spaces Genrate a small supernova dealing X damage to up to 10 nearby enemies. Costs X mana. Past 5 enemies, each takes less.
Mental Exhaustion - Magical Instant (over time) 2 seconds 8 Spaces Barrage your enemy's mind with exhausting thoughts, costing X mana and dealing X damage over 10 to 15 seconds.

Talents

Talents cost 1 Talent Point a piece; a character receives 1 Talent Point every 10 levels. Some talents require another talent learned first. Every point in a talent adds the same again: 2%/4%/6% is what one, two and three points give.

Talent Tree Ranks Requires Effect
Understanding 1 5 - Decreases the cost of healing spells by 4%/8%/12%/16%/20%.
Improved Spirit 1 3 - Increases total spirit by 1%/2%/3%.
Unlimited Knowledge 1 5 - Healing spells have an additional 1%/2%/3%/4%/5% chance to critically hit.
Improved Planetary Pain 1 3 - Your planetary pain spell lasts an additional 1/2/3 ticks.
Improved Lifesteal 1 3 Improved Spirit Increases the channel duration of your Life Steal by 1/2/3 seconds.
Balance 1 3 - Transmute 10%/20%/30% of your health into 2%/4%/6% mana.
Meditation 1 1 Improved Lifesteal Cast on any friendly target to increase their mana regeneration by 100%.
Improved Cosmic Blast 2 5 - Increases the critical strike chance of your cosmic blast by 5%/10%/15%/20%/25%.
Improved Intellect 2 3 - Increases total intellect by 1%/2%/3%.
Deep Thought 2 5 - All damage spells cost 2%/4%/6%/8%/10% less mana.
All Knowingness 2 3 - Increases the critical strike chance of all your spells by 2%/4%/6%.
Improved Mindbomb 2 3 Improved Intellect Decreases the cooldown of your Mindbomb by 1/2/3 seconds.
Brain Freeze 2 3 - 1%/2%/3% of your attacks will stun your enemy.
Astral Projection 2 1 Improved Mindbomb Transcend to another plane of existance. Enemies are unable to see you.