Herbalism
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Overview
›
Crafting
› Herbalism
Abilities
Herbalism
: Learn to gather basic herbs that grow throughout the World
Herbs
Herb
Best zone
Chance
Ashen Root
Hellish Wastes
21% (9 of 42 tries)
Astari Herb
Astari Forest
15% (13 of 89 tries)
Astari Weed
Astari Forest
26% (23 of 89 tries)
Brimstone Weed
Hellish Wastes
33% (14 of 42 tries)
Castle Herb
Hallengard
56% (5 of 9 tries)
Castle Weed
Hallengard
33% (3 of 9 tries)
Desert Weed
Desert
38% (94 of 248 tries)
Dust Bloom
Desert
27% (68 of 248 tries)
Emerald Bloom
Emerald Field
40% (2 of 5 tries)
Fallen Lily
Fallen Temple
55% (21 of 38 tries)
Fertile Flower
Fertile Lands
19% (48 of 254 tries)
Fertile Hops
Fertile Lands
20% (52 of 254 tries)
Fertile Plant
Fertile Lands
19% (48 of 254 tries)
Fertile Weed
Fertile Lands
18% (45 of 254 tries)
Forest Sage
Forest Temple
80% (4 of 5 tries)
Forest Weed
Emerald Field
40% (2 of 5 tries)
Frozen Herb
Frozen Wastes
34% (83 of 242 tries)
Frozen Plant
Frozen Wastes
26% (62 of 242 tries)
Frozen Shrub
Frozen Wastes
35% (85 of 242 tries)
Hellfire Lotus
Hellish Wastes
19% (8 of 42 tries)
Marsh Sage
Randi Marsh
32% (29 of 92 tries)
Marsh Weed
Randi Marsh
55% (51 of 92 tries)
Potent Herb
Astari Forest*
42% (5 of 12 tries)
Sky Herb
Sky Sanctuary
13% (109 of 824 tries)
Sky Plant
Sky Sanctuary
13% (105 of 824 tries)
Sky Weed
Sky Sanctuary
20% (168 of 824 tries)
Temple Ivy
Temple of Syrinx
58% (49 of 84 tries)
Twilight Plant
Astari Forest*
33% (4 of 12 tries)
Twilight Weed
Astari Forest*
17% (2 of 12 tries)
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